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Release Discipline

How we kept a red-team feature from being security theater

The hardest part of shipping a red-team feature isn't writing attacks — it's not faking them. Our merge gate: every attack bank must make a vulnerable agent go red and a hardened agent go green, or it fails the build. A probe that can't tell a broken agent from a fixed one is theater. This is the gate, and the three real bugs it caught by going red first.

#release-discipline#eval-studio#red-team#llm-security#testing-discipline
2026-06-18
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